Use Simon Says for Learning: Educational Twist on a Classic Game
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Looking for a simple, no-prep game that gets kids moving while reinforcing academic skills? The classic game of Simon Says is a childhood favorite that can easily be turned into a powerful learning tool with just a few creative tweaks. Whether you’re in a classroom, homeschool group, or just looking to liven up a rainy day, this game works for all ages and group sizes.

Why Kids Love This Game
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It’s fast-paced, silly, and interactive
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It works indoors or outdoors
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It promotes listening skills and focus
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It gives everyone a chance to be the leader
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It turns “learning time” into play
Classic Rules for Simon Says (In Case You Forgot)
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One person is “Simon” and gives instructions.
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If the command starts with “Simon says,” everyone must follow.
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If it doesn’t start with “Simon says,” players should freeze and not do it.
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Anyone who moves when Simon didn’t say is out.
Educational Variations of Simon Says
Variation #1: Add Learning Objectives
Incorporate academic content while keeping it fun and fast.
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Jump to the letter that makes the /b/ sound. (Use chalk, an alphabet play mat, flashcards, or write letters with sticky notes.)
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Spell the word CAT with your arms.
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Hop to a number greater than 10.
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Touch something that starts with the letter R.
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Shout out the answer to 2 + 2!
Use it to review math, phonics, vocabulary, spelling, geography, and more!
Variation #2: Use Movement Dice or Cards
Use printable movement cards or action dice to mix things up.
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Roll a die or draw a card with an action (e.g., “spin 3 times,” “crawl like a crab,” “flap your wings”).
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Let Simon draw a card to give the next command.
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Great for reluctant readers—just match pictures with motions!
Variation #3: Themed Simon Says
Play it as part of a unit study or themed lesson. Some fun ideas:
Science Theme:
- Erupt like a volcano!
- Orbit the sun.
Animal Theme:
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Slither like a snake.
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Balance like a flamingo.
Weather Theme:
- Blow like the wind.
- Fall like rain.
Art Theme:
- Paint with your toes.
- Sculpt a statue with your body.
Variation #4: Partner Play
Skip eliminations for a more inclusive version.
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Pair kids up—one is Simon, the other follows.
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Let each child be Simon for 5 commands before switching.
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Great for younger kids or co-op groups with mixed abilities.
Variation #5: Reverse Simon Says (Advanced Listening Challenge!)
Challenge older kids with a twist:
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Only do the action if Simon doesn’t say Simon says.
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This reversal requires intense listening and focus—and leads to lots of giggles.
Variation #6: The Storytelling Version
Create a mini adventure through commands.
Example:
“Simon says sneak into the dragon’s cave… tiptoe past the treasure… climb the mountain…”
Let kids add their own twists!

Learning Benefits of Educational Simon Says
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Strengthens auditory processing and listening comprehension
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Promotes gross motor development and coordination
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Encourages imaginative play
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Builds vocabulary, phonemic awareness, and math fluency
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Develops leadership skills and confidence
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Supports self-regulation and executive function
No Prep, High Energy, and Packed with Learning
This fun twist on a timeless game works in the classroom, at home, in Sunday school, co-ops, parties, or even online learning sessions! No materials needed—just imagination and energy.
More Active Play Ideas:
Learn more about the Importance of Movement-Based Learning:
CDC Physical Activity Guidelines for Children
Also check out The Whole Brain Child by Daniel J. Siegel
